I know it's short notice, but if anyone's going to be in Second Life in about, well, 29 minutes, please stop by Colonia Nova for a roundtable discussion about the use of crowdsourcing in the metaverse (don't call it a video game!), Second Life. The event is being hosted by Gwyneth Llewelyn and the Kuurian Expedition. Topic include community, the shifting nature of work and what companies owe their crowdsourcees. Or at least, that's the agenda I'd like to tackle.
Second Life is a near-perfect crowdsourcing model, and it's also more mature than many of the companies to have emerged over the last six months. As such, they comprise a petri dish of sorts, and are starting to wrestle with some of the thornier issues inherent in relying on a community to create your product. With big corporations like IBM, and well heck, Wired Magazine throwing up a shingles in the SL metaverse, how much control should the company cede to the community in guiding that growth? I don't know, but today's discussion certainly won't be short on opinions. Click here for the teleporting coordinates, aka SLURL)


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Posted by: Health News | March 18, 2011 at 11:42 PM