I want to take a brief break from Gannett coverage (I'm under slept, having stayed up half the night watching Montana returns roll in.) Last week I appeared in my first virtual Q&A, at a Wired event in our new Second Life digs. The topic, naturally, was crowdsourcing in general and how Linden Lab – the company behind SL – has used crowdsourcing to great advantage. It was great fun, and the audience asked several thoughtful questions, such as Mordant Kepler, who wondered whether minimum wage laws should apply in crowdsourcing. My reply, somewhat abbreviated:
I think there are policy frameworks that we haven't begun to work out. If I'm a turker in Bangladesh, what's my minimum wage? If it's in US dollars and the requesting company is incorporated here, I think the answer would be our minimum wage, but I'm not even sure you could enforce minimum wage on piecework like that, which explains why some people are -- rightfully -- worried about crowdsourcing's implications.
If that sounds like a long-winded way of saying, dunno, you're not far from the mark. In my defense, no one else knows either. But I think we're just seeing the start of this debate. At any rate, read all this and more on the Wired game blog. The beautiful thing about virtual public speaking is that it generates an automatic transcript.


Very interesting post! I love video games and i like your story! Virtual worlds are something incredible!
Posted by: michael jones | August 29, 2007 at 06:09 AM
Second Life is awesome although there's still heaps I'm trying to get my head around.
Posted by: Pete - thinks his used Nintendo DS Lite rocks | July 08, 2008 at 03:00 AM
all these real life games came from the the initial stages for military practice, all the shooting and role playing games first was used for military purposes then released to public years later.
Posted by: super mario | August 08, 2008 at 01:20 PM
Virtual worlds really are something incredible. But I don't lump Second Life together with this. I hope someday people realize that they're playing a game about living life.
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I want to take a brief break from Gannett coverage (I'm under slept, having stayed up half the night watching Montana returns roll in.) Last week I appeared in my first virtual Q&A, at a Wired event in our new Second Life digs. The topic, naturally, was crowdsourcing in general and how Linden Lab – the company behind SL – has used crowdsourcing to great advantage. It was great fun, and the audience asked several thoughtful questions, such as Mordant Kepler, who wondered whether minimum wage laws should apply in crowdsourcing. My reply, somewhat abbreviated:
I think there are policy frameworks that we haven't begun to work out. If I'm a turker in Bangladesh, what's my minimum wage? If it's in US dollars and the requesting company is incorporated here, I think the answer would be our minimum wage, but I'm not even sure you could enforce minimum wage on piecework like that, which explains why some people are -- rightfully -- worried about crowdsourcing's implications.
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I want to take a brief break from Gannett coverage (I'm under slept, having stayed up half the night watching Montana returns roll in.) Last week I appeared in my first virtual Q&A, at a Wired event in our new Second Life digs. The topic, naturally, was crowdsourcing in general and how Linden Lab – the company behind SL – has used crowdsourcing to great advantage. It was great fun, and the audience asked several thoughtful questions, such as Mordant Kepler, who wondered whether minimum wage laws should apply in crowdsourcing. My reply, somewhat abbreviated:
I think there are policy frameworks that we haven't begun to work out. If I'm a turker in Bangladesh, what's my minimum wage? If it's in US dollars and the requesting company is incorporated here, I think the answer would be our minimum wage, but I'm not even sure you could enforce minimum wage on piecework like that, which explains why some people are -- rightfully -- worried about crowdsourcing's implications.gucci handbags
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